The PICO-8 Educational Toolset collects game cartridges designed to teach different game development concepts.
Game Math
The online edition of 3D Math Primer for Graphics and Game Development introduces mathematics used in graphics and game development.

About Game Math
Game Math is the online edition of 3D Math Primer for Graphics and Game Development, an 850-page introductory text first published in 2011. It covers the geometry and algebra of 3D space, including vectors and matrices, to describe object positions, orientations, and trajectories, with code samples that illustrate implementation without being required to understand the ideas.
It is written for video game programmers but also addresses designers, technical artists, and others who simulate, render, or study three-dimensional worlds. Some practical material, especially in Chapters 10 and 12, reflects its 2011 publication date and cited sources.
Key features
- Teaches positions, orientations, and trajectories in 3D using mathematics
- Covers vectors, matrices, and fundamental 3D geometry and algebra
- Provides code samples illustrating how concepts run on computers
- Presents ideas so code reading is not required
- Includes motivating examples from video game development
- Applies to simulation and rendering outside video games
- Focuses on fundamental 3D concepts often glossed over in other books
- Code samples are written to be readable even for nonprogrammers
- Core topics such as vectors and matrices still apply as described
- Published in 2011 with dated jokes and cultural references
- Practical Chapters 10 and 12 could benefit from an update
- Does not cite any publication or website younger than a decade
Game Math at a glance
- Website
- gamemath.com/book/intro.html
- Category
- Education & Learning › Learn to Code
- Type
- Website
- Pricing
- Not confirmed. Check the site
- Platforms
- Web
- Open source
- Not stated
- Language
- English
- Last checked
- Oct 5, 2026 · Online when checked
- Listed
- Oct 5, 2026
Game Math alternatives
Tools and sites you could use instead, ranked by how closely they match.
From Zero to Hero collects community knowledge about 2D game development.
ProjectLearn teaches programming through projects across web, mobile, game development, machine learning, and artificial intelligence.
A curated collection of resources supports learning game development, from introductory material to further study.
A curated list collects game development resources for people exploring tools and techniques.
Awesome-Gamedev collects learning and reference material for developing games.
Popular in Learn to Code
Well-known listings from the same topic.
Game Math FAQ
Is this only for video game programmers?
Do I need to know programming to use it?
Is this a book about computer graphics or simulation?
Tell us and an editor will check it.
Claim the listing and suggest updates yourself. An editor checks every claim first.












