The educational game Local LLM NPC was built for the Google Gemma 3n Impact Challenge.

github.com/code-forge-temple/local-llm-npc
Local LLM NPC homepage screenshot

About Local LLM NPC

Local LLM NPC is an interactive educational game built for the Google Gemma 3n Impact Challenge, hosted as a public GitHub repository. It uses the Gemma 3n large language model (via Ollama) to deliver private, on-device learning experiences focused on sustainable farming, botany, and related subjects, set in a virtual garden environment. The game is designed to run locally, so no internet connection is needed for core functionality. It offers text-based interactive dialogue using Socratic teaching methods, tracks progress on learning checkpoints and completed topics, and lets users set a custom Ollama/Gemma 3n endpoint in the game settings.

Key features

  • Private on-device educational NPC interactions via Gemma 3n
  • Offline-first core functionality with no internet required
  • Socratic dialogue lessons on sustainable farming and botany
  • Progress tracking for learning checkpoints and completed topics
  • Customizable Ollama/Gemma 3n endpoint in settings
  • Built with Godot 4 and C# for local deployment
Best for: Learners and educators seeking private, offline-first educational content focused on sustainable agriculture and botany, particularly those in low-connectivity regions.
Good for
  • Core features run entirely locally with no internet required
  • Prioritizes user privacy with on-device AI processing
  • Designed to support learning in low-connectivity regions
Watch out for
  • AI model selection is fixed at build time, not user-adjustable
  • Requires local installation of Ollama, .NET SDK 8+, and Godot 4.4.1 Mono
  • Larger Gemma 3n model requires extra swap space on resource-constrained devices

Local LLM NPC at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Open source
Not stated
Language
English
Last checked
Oct 5, 2026 · Online when checked
Listed
Oct 5, 2026

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Local LLM NPC FAQ

What AI model powers the game's educational NPCs?
The game uses the Gemma 3n large language model, run locally via Ollama.
Is an internet connection required to use the game?
No, core features run offline with no internet connection needed.
Can players change the AI model used in the game?
No, model selection is set at build time and cannot be adjusted by players.
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