Quakelike
Quakelike brings id Software’s original Quake source code to a browser project, with development contributions listed on the repository.

About Quakelike
Quakelike is a project that brings id Software's original Quake source code to the browser by compiling the original C engine to WebAssembly to run on GitHub Pages. It uses the shareware pak0.pak and adds procedurally generated levels, live palette effects with CRT scanlines and ASCII mode, in-browser PNG and GIF capture, SoundCloud music streaming, translation support, and console assistant hooks.
The browser port is in web/ and uses an SDL2 platform layer with the Emscripten SDK, with build and local HTTP run details in web/README.md. The repository also contains the sources for winquake, glquake, quakeworld, and glquakeworld. The code is licensed under the GNU General Public License, while the original Quake data files remain copyrighted and cannot be redistributed; local builds require supplying pak0.pak in web/id1/.
Key features
- Original C engine compiled to WebAssembly for browser play
- Procedurally generated levels with new walls, monsters and door logic
- Real-time palette options including CRT scanlines and ASCII mode
- In-browser PNG screenshots and short animated GIF clips
- Optional SoundCloud music stream during gameplay
- Console assistant hooks for experiments and debugging
- Runs the original C engine in the browser via WebAssembly
- Includes sources for winquake, glquake, quakeworld and glquakeworld
- Shareware data is downloaded automatically by the Pages workflow
- Original Quake data files remain copyrighted and cannot be redistributed
- Local builds require supplying pak0.pak in web/id1/
- Distributing binaries requires making the full source available for free
Quakelike at a glance
- Category
- Gaming › Browser Games
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Open source
- Not stated
- Language
- English
- Last checked
- Oct 6, 2026 · Online when checked
- Listed
- Oct 5, 2026
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