Wings

Wings3D provides subdivision-based 3D modeling, with source code and build instructions available in its repository.

github.com/dgud/wings
Wings homepage screenshot

About Wings

Wings3D is a subdivision-based 3D modeller. Its GitHub repository describes it as an advanced subdivision modeller inspired by the Nendo and Mirai modellers from Izware. The repository includes source code and separate build instructions for Unix-like systems, such as GNU Linux and macOS, and for Microsoft Windows. Wings3D requires a working OpenGL driver, and the project states that it will never have a DirectX version. Pricing is unknown.

Key features

  • Subdivision-based 3D modelling
  • Source tar file available for download from the repository
  • Separate build guides for Unix-like systems and Windows
  • Requires a working OpenGL driver
Best for: Users who are comfortable building software from source and want a subdivision-based 3D modeller on Linux, macOS or Windows.
Good for
  • Includes build instructions for Unix-like systems and Windows.
  • Source code is available in the project repository.
Watch out for
  • Requires a working OpenGL driver.
  • The project states there will never be a DirectX version.

Wings at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Platforms
Linux, macOS, Windows
Open source
Not stated
Language
English
Last checked
Oct 6, 2026 · Online when checked
Listed
Oct 5, 2026

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Wings FAQ

What does Wings3D require to run?
The homepage lists a working OpenGL driver as a system requirement and states that there will never be a DirectX version of Wings.
How can I build Wings3D from source?
Download the source tar file from the repository. Build instructions are in BUILD.unix for Unix-like systems, such as GNU Linux or macOS, and in BUILD.win32 for Microsoft Windows.
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