Armorpaint

ArmorPaint is software for 3D PBR texture painting, with its development repository and manual available on GitHub.

github.com/armory3d/armorpaint
Armorpaint homepage screenshot

About Armorpaint

ArmorPaint is software for 3D PBR texture painting. This page is its GitHub repository, which holds the development source and links to the manual. The repository says it is aimed at developers and may not be stable. All development takes place in this repository so that it is open to everyone to follow.

The readme gives build steps for Windows (x64), Linux (x64), macOS (arm64), Android (arm64), iOS (arm64) and WASM. Compiling the git version requires a platform compiler and git. The readme also states that distributed binaries are paid, to help fund the project. It does not give prices.

Key features

  • 3D PBR texture painting software
  • Public development repository hosted on GitHub
  • Build instructions for Windows, Linux, macOS, Android, iOS and WASM
  • Optional embedding of data files into builds
  • Link to the ArmorPaint manual
Best for: Developers who want to compile ArmorPaint from source or contribute to its development.
Good for
  • Development takes place openly in a public repository
  • Build instructions are given for several platforms
Watch out for
  • The repository is aimed at developers and may not be stable
  • Compiling the git version requires a platform compiler and git to be installed
  • Embedding data files requires a compiler with c23 #embed support, such as clang 19 or newer

Armorpaint at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Platforms
Android, iOS, Linux, macOS, Windows
Open source
Not stated
Language
English
Good for
Developers
Last checked
Oct 6, 2026 · Online when checked
Listed
Oct 5, 2026

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Armorpaint

armorpaint.org

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Armorpaint FAQ

Is the repository version stable enough for general use?
The repository states that it is aimed at developers and may not be stable.
What is needed to compile ArmorPaint from the git repository?
A compiler for your platform and git. The readme names Visual Studio with clang tools for Windows, clang and dependencies for Linux, Xcode for macOS and iOS, and Android Studio for Android.
How is the project funded?
The readme says distributed binaries are paid to help with project funding. It does not state prices.
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