MeshLab processes and edits triangular 3D meshes with tools for cleaning, healing, inspection, rendering, texturing, and conversion.
Meshlab
MeshLab processes and edits unstructured triangular 3D meshes, with tools for cleaning, inspecting, rendering, texturing, and preparing models.

About Meshlab
MeshLab is an open-source, portable, and extensible system for processing and editing unstructured large 3D triangular meshes, including not-so-small models from 3D scanning. It provides tools for editing, cleaning, healing, inspecting, rendering, and converting these meshes, and allows interactive use of algorithms from the VCGlib C++ mesh-processing library.
This repository hosts the source and binaries, with releases for Windows, macOS, and Linux and nightly builds available through GitHub Actions artifacts. The MeshLab source is released under the GPL License.
Key features
- Process and edit unstructured large 3D triangular meshes
- Clean and heal models arising from 3D scanning
- Inspect and render triangular meshes
- Convert triangular meshes
- Experiment interactively with VCGlib algorithms
- Extend functionality via plugins and source code
- Open-source source code released under the GPL License
- Available for Windows, macOS, and Linux
- Based on VCGlib, usable interactively or as an automated pipeline
- Focused on unstructured triangular meshes
- Old unsupported plugins are no longer included or built
Meshlab at a glance
- Category
- Design & Creative › 3D, CAD & Motion
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Platforms
- Linux, macOS, Windows
- Open source
- Yes · Source code
- Language
- English
- Last checked
- Oct 5, 2026 · Online when checked
- Listed
- Oct 5, 2026
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