Bedrock Editor provides in-game multi-block editing tools for modifying Minecraft worlds.
pkNX
pkNX provides tools for editing and randomizing Nintendo Switch Pokémon ROMs through a C# editing environment.

About pkNX
pkNX is an open-source package of Pokémon (Nintendo Switch) ROM editing tools written in C#. After opening a dumped and unpacked ROM, users launch editors from the program's main window to manipulate game binary assets such as stats, learnsets and trainers, and to randomize game data. Edited files are redirected to a patch folder instead of overwriting the original dump, and can be loaded selectively through LayeredFS with Custom Firmware.
Key features
- Editors for game binary assets such as stats, learnsets and trainers
- Randomizer tooling for supported Nintendo Switch Pokémon titles
- Writes edited files to a patch folder instead of overwriting the original dump
- Falls back to original dump files when no edited version exists
- Pairs with LayeredFS and Custom Firmware to avoid rebuilding a custom ROM
- Drag-and-drop extraction of supported containers such as gfpak
- Open source under the GPL-3.0 license
- Patch-folder approach leaves the original dumped files unmodified
- Covers several titles, including Let's Go, Sword/Shield and Legends: Arceus
- Windows Forms application requiring .NET 10.0 and a C# 14-capable compiler to build
- Scarlet/Violet and Legends: Z-A are supported for dumping data only, not for editing files
- Assumes the dumped ROM includes the latest update data for Sword/Shield (1.3.2), Scarlet/Violet (4.0.0) and Legends: Z-A (2.0.0); changes are saved only when the program is cleanly quit
pkNX at a glance
- Website
- github.com/kwsch/pkNX
- Category
- Gaming › Game Guides, Wikis & Tools
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Open source
- Yes · Source code
- Language
- English
- Last checked
- Oct 6, 2026 · Online when checked
- Listed
- Oct 5, 2026
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pkNX FAQ
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