Apply depth-based 3D and other post-processing shaders with this shader collection.

github.com/BlueSkyDefender/Depth3D
Shaders homepage screenshot

About Shaders

Depth3D is a collection of post-process shaders for ReShade, centered on SuperDepth3D for depth map-based 3D. It supports outputs including Side by Side, Top and Bottom, Line and Column Interlaced, Checkerboard, Anaglyph, TriOviz Inficolor emulation, and 2D+Depth, with a Virtual Reality mode for OpenXR headsets and a Theater mode for phone VR and AR glasses. It also includes Overwatch.fxh for automatic per-game settings and works with GPU Selector for per-launch setup.

Use requires ReShade, and compatibility depends on ReShade depth map compatibility. The Generic Depth Mod add-on requires ReShade with add-on support and has no public download page.

Key features

  • Depth map-based 3D through SuperDepth3D for ReShade
  • Side by Side, Top and Bottom, Checkerboard and Anaglyph output
  • Virtual Reality mode for OpenXR headsets
  • Theater mode for phone VR and AR glasses
  • Automatic per-game depth settings via Overwatch profiles
  • Per-launch ReShade setup and removal via GPU Selector Inject Mode
Best for: ReShade users who want depth-based 3D output on supported displays and headsets.
Good for
  • Works with both AMD and Nvidia GPUs
  • Includes Overwatch profiles for many games and listed emulators
  • GPU Selector Inject Mode supports UWP, EAC-protected games, and Wine/Linux
Watch out for
  • Game compatibility depends on ReShade depth map compatibility
  • Generic Depth Mod requires ReShade with add-on support
  • Generic Depth Mod has no public download page

Shaders at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Open source
Not stated
Language
English
Last checked
Oct 5, 2026 · Online when checked
Listed
Oct 5, 2026

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Shaders FAQ

How can I check if a game is compatible?
Check Depth Map Compatibility on the ReShade compatibility list at pcgamingwiki.com.
Where can I get the Generic Depth Mod add-on?
Get it from Discord or deploy it from the Depth3D card in GPU Selector; there is no public download page.
When is GPU Selector Inject Mode used?
As an alternative where a normal ReShade install cannot work, including UWP and Microsoft Store games, titles with file integrity checks, EAC-protected games, and Wine/Linux.
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