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Game Boy Tech Page
Jeff Frohwein’s Game Boy Tech Page collects technical documentation, software, libraries, and hardware resources.

About Game Boy Tech Page
Jeff Frohwein's Game Boy Tech Page collects technical documentation, software, libraries and hardware resources for Game Boy development. It includes tools such as a C cross-compiler, assembler utilities, tile and map editors, Game Boy Camera and Printer information, demo ROMs with source code, and a parallel-port cable schematic with terminal software.
The available copy is a 1999 archive. Several tools reference DOS, Windows 95, and specific hardware setups for camera backup and PC linking.
Key features
- GBDK ANSI C cross-compiler for Game Boy development
- RGBDS assembler, linker and macro library for GB
- GameBoy Tile Designer and Map Builder for Windows
- GB Camera RAM format documentation and SAV file viewer
- GB Printer emulator and Print Screen demo with source
- Parallel-port cable schematic and DOS terminal program
- Covers docs, software, libraries, hardware notes, games and example source
- Includes source code for several demos and utilities
- Documents Game Boy Camera, Printer and link-cable hardware setups
- GameBoy Terminal V1.7 requires GB BASIC running on the Game Boy
- Terminal V1.7 supports Rev G cable only; Rev E and older cables not supported
- No source for obtaining Tamagochi clone carts is known
Game Boy Tech Page at a glance
- Category
- Gaming › Game Utilities & Launchers
- Type
- Website
- Pricing
- Not confirmed. Check the site
- Platforms
- Web
- Open source
- Not stated
- Last checked
- Oct 5, 2026 · Online when checked
- Listed
- Oct 5, 2026
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Game Boy Tech Page FAQ
What is needed to use GameBoy Terminal V1.7 with a PC?
What is needed to back up Game Boy Camera RAM for decoding?
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