PS2Recomp statically recompiles PlayStation 2 ELF binaries into C++ code and provides a runtime for native PC ports.
N64Recomp
N64Recomp statically recompiles Nintendo 64 game binaries into C code that can be built for multiple platforms.

About N64Recomp
N64Recomp is a tool that statically recompiles Nintendo 64 binaries into C code. Each function in the input binary is translated into a C function, named using symbol and metadata supplied with the binary. The C output can be compiled with any C compiler and is intended for use with a runtime that supplies the required functions and macros. The project's README names N64ModernRuntime as a provided runtime and cites the Zelda 64: Recompiled project as an example of its use.
According to the README, the output can be used for ports and tools, and for simulating behavior faster than interpreters or dynamic recompilation. It can also run part of an N64 binary in a standalone environment. The recompiler has been tested mainly on binaries built with older MIPS compilers and modern clang. Modern MIPS gcc output may cause problems, which the README says can probably be avoided with specific compilation flags.
Key features
- Statically recompiles N64 binaries into C code
- Translates each instruction into literal C code to keep complexity low
- Splits binaries into functions named from supplied symbol metadata
- Handles branch delay slots and tail-call-style jumps
- Attempts switch-case output for recognized jump tables
- Supports static and relocatable overlays
- Output can be compiled with MSVC, GCC, and Clang, according to the README
- The README describes it as faster for simulation than interpreters or dynamic recompilation
- Source code is publicly available as an open source repository
- The output needs a runtime that provides the required functionality and macros
- Modern MIPS gcc binaries may cause problems and may need specific compilation flags
- Each output function is currently written to its own file, and grouping is only a possible future option
N64Recomp at a glance
- Category
- Gaming › Mods & Fan Projects
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Open source
- Yes · Source code
- Language
- English
- Last checked
- Oct 6, 2026 · Online when checked
- Listed
- Oct 5, 2026
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