Panel

Manage game servers with Pelican, an open-source panel built with Laravel and Docker.

github.com/pelican-dev/panel
Panel homepage screenshot

About Panel

Pelican Panel is a free, open-source game server control panel built on Laravel and Docker. It is aimed at communities, hosting providers, and self-hosters. It provides a web interface for creating and managing game servers, and each server runs in its own isolated Docker container through Wings. The homepage describes it as a modern alternative within the Pterodactyl ecosystem.

Games and other services are installed from templates called eggs. The homepage lists eggs for Minecraft, SteamCMD-based games, standalone games, Discord bots, voice servers, databases, storage, and monitoring tools. The setup depends on Docker and Wings. The project is built and maintained by volunteers, and the homepage does not state hardware requirements or hosting costs.

Key features

  • Web interface for creating and managing game servers
  • Runs each game server in an isolated Docker container through Wings
  • Eggs for Minecraft server types such as Paper, Sponge, and Waterfall
  • Eggs for SteamCMD games including Counter-Strike, Palworld, and Project Zomboid
  • Eggs for Discord bots, voice servers such as Mumble and TeamSpeak, and databases
  • Eggs for storage and monitoring tools such as S3, Prometheus, and Grafana
Best for: Community operators, hosting providers, and self-hosters who want to run isolated game servers from a web-based panel.
Good for
  • Free and open source, licensed under AGPL-3.0
  • Each server runs in its own Docker container
  • Wide range of supported games and services through eggs
Watch out for
  • Depends on Docker and the separate Wings component
  • Built and maintained by volunteers

Panel at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Open source
Yes · Source code
Language
English
Last checked
Oct 6, 2026 · Online when checked
Listed
Oct 5, 2026

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Panel FAQ

Is Pelican Panel free to use?
The homepage describes Pelican Panel as a free, open-source panel, and the repository lists the AGPL-3.0 license. The homepage does not describe any paid plans.
How are game servers kept separate from each other?
Each game server runs in its own Docker container through Wings.
Where can users get help?
The homepage links to documentation and a Discord server. It suggests GitHub Discussions for general project questions and GitHub Issues for confirmed bugs.
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