Rojo

github.com/rojo-rbx/rojo Developer Tools Open-source projectOpen source

Rojo helps Roblox developers use software engineering tools to build projects.

github.com/rojo-rbx/rojo
Rojo homepage screenshot

About Rojo

Rojo is an open-source tool for Roblox developers who want to work with professional software engineering tools. It allows scripts and models to live on the filesystem for editing in an external editor, versioning with Git or another VCS, real-time streaming of rbxmx and rbxm models into a game, and packaging or deploying a project to Roblox.com from the command line. It can also pull Instances from Roblox place and model files back into an existing Rojo project using rojo syncback, and its Studio plugin has an optional two-way sync setting for supported Studio edits.

Some workflows remain limited; for example, fully automatic conversion of every existing game into a Rojo project may require manual configuration. Rojo is licensed under MPL-2.0 and documentation is hosted separately at rojo.space.

Key features

  • Work on scripts and models from the filesystem in your preferred editor
  • Version games, libraries, or plugins using Git or another VCS
  • Stream rbxmx and rbxm models into your game in real time
  • Package and deploy projects to Roblox.com from the command line
  • Pull Instances from Roblox place and model files with rojo syncback
  • Optional two-way sync in Studio plugin for supported Studio edits
Best for: Roblox developers, particularly power users, who want to build games, libraries, and plugins using filesystem-based workflows and tools such as Git and Visual Studio Code.
Good for
  • Enables use of tools such as Visual Studio Code and Git
  • Open source under the Mozilla Public License, Version 2.0
  • Supports command-line packaging and deployment to Roblox.com
Watch out for
  • Fully automatic conversion of every existing game into a Rojo project is still limited and may require manual configuration.
  • The optional Studio plugin two-way sync only works for supported Studio edits.

Rojo at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Open source
Yes · Source code
Language
English
Last checked
Oct 6, 2026 · Online when checked
Listed
Oct 5, 2026

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Rojo FAQ

Can Rojo convert an existing Roblox game into a Rojo project automatically?
Fully automatic conversion of every existing game is still limited and may require manual project configuration.
Does Rojo support syncing edits from Roblox Studio back to the filesystem?
Yes, via an optional two-way sync setting in the Studio plugin for supported Studio edits.
What license does Rojo use?
Rojo is available under the Mozilla Public License, Version 2.0.
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