
Rojo
Rojo helps Roblox developers use software engineering tools to build projects.

About Rojo
Rojo is an open-source tool for Roblox developers who want to work with professional software engineering tools. It allows scripts and models to live on the filesystem for editing in an external editor, versioning with Git or another VCS, real-time streaming of rbxmx and rbxm models into a game, and packaging or deploying a project to Roblox.com from the command line. It can also pull Instances from Roblox place and model files back into an existing Rojo project using rojo syncback, and its Studio plugin has an optional two-way sync setting for supported Studio edits.
Some workflows remain limited; for example, fully automatic conversion of every existing game into a Rojo project may require manual configuration. Rojo is licensed under MPL-2.0 and documentation is hosted separately at rojo.space.
Key features
- Work on scripts and models from the filesystem in your preferred editor
- Version games, libraries, or plugins using Git or another VCS
- Stream rbxmx and rbxm models into your game in real time
- Package and deploy projects to Roblox.com from the command line
- Pull Instances from Roblox place and model files with rojo syncback
- Optional two-way sync in Studio plugin for supported Studio edits
- Enables use of tools such as Visual Studio Code and Git
- Open source under the Mozilla Public License, Version 2.0
- Supports command-line packaging and deployment to Roblox.com
- Fully automatic conversion of every existing game into a Rojo project is still limited and may require manual configuration.
- The optional Studio plugin two-way sync only works for supported Studio edits.
Rojo at a glance
- Website
- github.com/rojo-rbx/rojo
- Category
- Development › Developer Tools
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Open source
- Yes · Source code
- Language
- English
- Last checked
- Oct 6, 2026 · Online when checked
- Listed
- Oct 5, 2026
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Rojo FAQ
Can Rojo convert an existing Roblox game into a Rojo project automatically?
Does Rojo support syncing edits from Roblox Studio back to the filesystem?
What license does Rojo use?
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