Zelda 64: Recompiled

Zelda 64 Recompiled brings Majora's Mask to PC through static recompilation, with Ocarina of Time planned next.

github.com/Zelda64Recomp/Zelda64Recomp
Zelda 64: Recompiled homepage screenshot

About Zelda 64: Recompiled

Zelda 64: Recompiled is an open-source fan project that uses static recompilation to create a native PC port of The Legend of Zelda: Majora's Mask, with support for The Legend of Zelda: Ocarina of Time planned for future release. It uses the RT64 rendering engine to retain the original N64 game's graphical effects while adding modern enhancements like high framerate support and widescreen display options.

The project requires a legitimate copy of the North American version of Majora's Mask to run, and does not include game assets in its public repository. It supports Windows, Linux, and Mac, with explicit Linux and Steam Deck compatibility, and the development team maintains a strict no-generative-AI policy for all project work.

Key features

  • Static recompilation of Majora's Mask for native PC
  • Planned Ocarina of Time recompilation support
  • Preserves original N64 graphical effects via RT64
  • High framerate support with synchronized element rendering
  • Widescreen and ultrawide display support
  • Extensive mod support for gameplay customization
Best for: Fans of The Legend of Zelda: Majora's Mask seeking a modern, enhanced native PC port with mod support, including Linux and Steam Deck users.
Good for
  • Accurately replicates original N64 graphical effects without hacks
  • Offers native Linux and Steam Deck compatibility
  • Includes high framerate, widescreen, and modern control options
Watch out for
  • Currently only supports the North American version of Majora's Mask
  • Requires a separate legitimate copy of the original game to run
  • Requires modern GPU hardware with Direct3D 12, Vulkan 1.2, or Metal Tier 2 support

Zelda 64: Recompiled at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Platforms
Linux, Windows
Open source
Yes · Source code
Language
English
Last checked
Oct 6, 2026 · Online when checked
Listed
Oct 5, 2026

Zelda 64: Recompiled alternatives

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All 24 alternatives

Shipwright

github.com/HarbourMasters/Shipwright

Shipwright ports Ocarina of Time using open source code and requires users to supply a supported game copy; it does not include copyrighted assets.

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Zelda 64: Recompiled FAQ

Do I need to own the original Majora's Mask game to use this project?
Yes, a legitimate copy of the North American version of the game is required, as the repository does not include game assets.
What operating systems are supported?
The project supports Windows, Linux, and Mac, with explicit compatibility for Linux and Steam Deck.
Is generative AI used in the development of this project?
No, the development team has a strict no-generative-AI policy, and contributions using generative AI tools are banned.
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