GLSL CFL Prediction

This GLSL shader predicts chroma from luma using a linear regression method and combines it with a standard resampling filter.

github.com/Artoriuz/glsl-chroma-from-luma-pred…
GLSL CFL Prediction homepage screenshot

About GLSL CFL Prediction

GLSL Chroma from Luma Prediction is a GLSL shader project for chroma upscaling based on the closed least squares solution for linear regression. It loads through an mpv config entry pointing to the shader file. A Lite variant trades some quality for performance.

Pricing is not clearly stated.

Key features

  • Mixed with normal resampling output based on luma-chroma correlation
  • Smoothed with a bilateral filter
  • Selectable regressions with USE_12_TAP_REGRESSION and USE_8_TAP_REGRESSIONS
  • Smoothing adjustment with distance_coeff and intensity_coeff inputs
Good for
  • Distributed under MIT license

GLSL CFL Prediction at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Details verified
Oct 22, 2026 · Official source
Open source
Yes · Source code
Language
English
Last checked
Oct 5, 2026 · Online when checked
Listed
Oct 5, 2026

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