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RemotePlayWhatever
Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.

About RemotePlayWhatever
RemotePlayWhatever is an open-source application that forces a Remote Play Together session for games launched through Steam, including non-Steam games added to the library. It communicates with the running Steam client over its local IPC channel and uses internal Steam client APIs to start the session for the currently running game.
To use it, you start Steam and RemotePlayWhatever, then launch the game through Steam. You can then invite others by selecting a friend from the list to send an invite via Steam Chat, or by generating a guest link that is copied to the clipboard for manual sharing. It is available for Linux as a .deb package, AppImage, and third-party AUR package, and for Windows as a .zip with no installation required, with options to build from source and use command-line arguments for AppID and invites.
The repository notes that the tool is currently not working as intended due to breaking changes in recent Steam client releases.
Key features
- Forces Remote Play Together for Steam and non-Steam games
- Sends direct invites via Steam Chat friend list
- Generates guest invite link copied to clipboard
- Available as .deb, AppImage, AUR, and Windows zip
- Command-line options for AppID and invite management
- Supports non-Steam games added to Steam
- Offers direct invites and guest link invites
- Multiple Linux formats and no install on Windows
- Open source and does not modify Steam files
- Currently not working due to Steam client changes
- Relies on unstable internal APIs that may break
- AppImage may require fuse2 on some systems
RemotePlayWhatever at a glance
- Category
- Gaming › Steam Communities & Tools
- Type
- Open-source project
- Pricing
- Not confirmed. Check the site
- Platforms
- Linux
- Open source
- Yes · Source code
- Language
- English
- Last checked
- Oct 5, 2026 · Online when checked
- Listed
- Oct 5, 2026
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RemotePlayWhatever FAQ
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