Gameboy.live

github.com/HFO4/gameboy.live Linux & Mac Gaming Open-source projectOpen source

Written in Go, Gameboy.Live emulates Game Boy titles on desktop or terminal with cloud play.

github.com/HFO4/gameboy.live
Gameboy.live homepage screenshot

About Gameboy.live

Gameboy.Live is a Game Boy emulator written in Go, made for learning purposes. You can play ROM files on a desktop in GUI mode. The project can also run as a server, so players can join by telnet from a terminal or share one game in a browser. The public demo server is down, so cloud play requires your own server. The project is released under the MIT license.

Pricing is not clearly stated.

Key features

  • Play ROM files on desktop in GUI mode
  • Telnet terminal play on a self-hosted server
  • Cooperative browser play for one static game
  • Built-in debugger
  • Sound option in GUI mode
  • PNG image streaming over WebSockets
Best for: Learners and hobbyists who want a Go-based Game Boy emulator for learning and entertainment.
Good for
  • Players need only telnet, with no extra software to install
Watch out for
  • Terminal play needs ANSI and UTF-8 support
  • Building from source needs Go 1.11 or higher
  • Sound simulation is incomplete compared with a real Game Boy
  • Game Boy Color emulation is listed as a to-do item

Gameboy.live at a glance

Type
Open-source project
Pricing
Not confirmed. Check the site
Details verified
Oct 21, 2026 · Official source
Open source
Yes · Source code
Language
English
Last checked
Oct 5, 2026 · Online when checked
Listed
Oct 5, 2026

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Gameboy.live FAQ

What port does the cloud-gaming server use by default?
The cloud-gaming server uses port 1989 by default. You can change it with the -p flag.
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